04-11-2017, 12:37
Wat ik mis in de handleiding hierboven is een nacht texture.
Bekijk hieronder het voorbeeld die ik maakte voor Grimbergen.
Je zal snel doorhebben hoe het moet.
In het voorbeeld heb ik de waterlayer weg gelaten.
Jan
___________________________________________________________
[Source]
Type = MultiSource
NumberOfSources = 3
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L18X268534X268552Y175624Y175656.BMP"
Variation = Day
Channel_BlendMask = 3.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 50.9549665377492
ulxMap = 4.38766479492187
xDim = 2.68220901489349E-06
yDim = 1.68986614924492E-06
[Source2]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L18X268534X268552Y175624Y175656_lm.BMP"
Variation = Night
Channel_BlendMask = 3.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 50.9549665377492
ulxMap = 4.38766479492187
xDim = 2.68220901489349E-06
yDim = 1.68986614924492E-06
[Source3]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "L18X268534X268552Y175624Y175656_B.TIF"
SamplingMethod = Gaussian
ulyMap = 50.9549665377492
ulxMap = 4.38766479492187
xDim = 2.68220901489349E-06
yDim = 1.68986614924492E-06
[Destination]
DestDir = "."
DestBaseFileName = "EBGB_Sat"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 90
Bekijk hieronder het voorbeeld die ik maakte voor Grimbergen.
Je zal snel doorhebben hoe het moet.
In het voorbeeld heb ik de waterlayer weg gelaten.
Jan
___________________________________________________________
[Source]
Type = MultiSource
NumberOfSources = 3
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L18X268534X268552Y175624Y175656.BMP"
Variation = Day
Channel_BlendMask = 3.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 50.9549665377492
ulxMap = 4.38766479492187
xDim = 2.68220901489349E-06
yDim = 1.68986614924492E-06
[Source2]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L18X268534X268552Y175624Y175656_lm.BMP"
Variation = Night
Channel_BlendMask = 3.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 50.9549665377492
ulxMap = 4.38766479492187
xDim = 2.68220901489349E-06
yDim = 1.68986614924492E-06
[Source3]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "L18X268534X268552Y175624Y175656_B.TIF"
SamplingMethod = Gaussian
ulyMap = 50.9549665377492
ulxMap = 4.38766479492187
xDim = 2.68220901489349E-06
yDim = 1.68986614924492E-06
[Destination]
DestDir = "."
DestBaseFileName = "EBGB_Sat"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 90